Cross posting on UWAinSL Blog:
Yay! First one on my block to use the Oculus Rift in SL. Like most people who got the device, I was waiting for the announcement that LL had their project viewer ready. It’s supposed to be ready “late summer”, but we all know how that goes. In the meantime David Rowe (Second Life: Strachan Ofarrel ), an independent developer, has announced the release of his alpha CtrlAltStudio Viewer with basic support for Rift.
You’ve seen the hype, and it is indeed an exciting technology. But before you run out and plunk down your $300US for the Rift beta device, remember it’s still in development. (I got mine with the assistance of UWA as a research fellow.) There’s very little tech support and it’s really intended for people who want to develop software for the device so they’ll be ready when the thing actually hits Amazon. I’ve heard several casual . . . → Read More: Oculus Rift in SL
I know a lot of people will be blogging about the new show by Chuckmatrix Clip titled Inner Prisons, which opened along with another show (Escapes by Dan Freeland – more about that below) Wednesday at Art India Galleries (hosted by VK Navarathna), both curated by Quan Lavender. Quan has clearly learned that the key to a successful show is inviting the right artists. I won’t go into a lot of detail about these shows, mostly because they speak for themselves, both by their content and by the statements provided by the curator and by the artists.
I have known Chuck’s work for several years, since early in my experience in SL, when I started visiting art galleries and spaces like Chilbo, Ars Simulacra, Crescent Moon, and Blackwater. The best artists in those days were doing remarkable things with normal prims. Because that’s what they had. No sculpts, no Windlight, certainly no meshes. Usually unscripted. . . . → Read More: Courage and Vision
OK, I admit I’m an unrepentant shopaholic. More significantly, I’m a sucker for a good freebie. I have an astonishing collection of …..stuff.. My inventory is well over 120K (even after some recent housekeeping). I often tell people I’m my own Wal-Mart. If there’s anything I ever really need, odds are pretty high that I already have one somewhere. Yes, finding things can be a challenge, but I do try to organize things into categories and I’m reasonably good at searching.
Anyway, I’ve gotten a lot of really amazing deals over the years and I never tell people about them because, hey, I don’t want everyone walking around with the same outfits, right?… I don’t think I’ve ever blogged about a shopping experience. I’m making a small exception here.
Yesterday I happened across BehaviorBody Animations, a shop owned by Anto (antosperandeo.allen) that sells his high quality poses and animations made primarily for fashion models (both . . . → Read More: But I rarely shop for shoes….
Update: I’ve added SLURLs to the list of artists below. I will be cross-posting this on the UWAinSL blog site
I was planning to ignore SL9B (the Second Life birthday celebration) this year, but we were asked if UWA wanted a site, so I figured it wouldn’t be too hard to put one together. Not like I have anything else to do, right?
As with Burning Life, Linden Lab has decided to let the users make the festivals without their sponsorship. You can argue about whether this is a good or bad thing, but in my experience the post-LL fests have been every bit as good as the former ones, though with noticeable differences. The main one being that the exhibitors feel a lot freer without the Lab overseeing things. They make allowances for the volunteers who run and assist the events that they didn’t before, even though the official LL events were also largely . . . → Read More: Artists Dominate SL9B
N.B. This is an expanded post relating to the construction of UWA’s virtual Winthrop Hall interior, originally announced on the UWA in SL blog and incorporating information provided by JayJay Zifanwe (Jegathesan).
Many of the Univeristy of Western Australia’s “100 treasures” designated by the Centenary celebration committee, are reproduced in beautiful detail on the UWA virtual campus in Second Life. In fact, UWA’s presence in Second Life is itself listed as one of the treasures. As many are aware, these treasures are to form the core of the L$725,000 MachinimUWA V challenge with the theme “Seek Wisdom.”
In perusing the objects in the 100 treasures book, one thing that struck me was the number of them that are in, near, or part of the iconic Winthrop Hall (including, of course, the building itself as a whole). The beautiful and meticulous rendition of the façade and entryway in Second Life (created by Dr Chris Thorne & . . . → Read More: UWA’S Treasure Chest
I inherited the private island of Artemisia about 4 years ago from a patron who had started a community of artists there. After a year or so she had to give the place up for personal rl reasons and offered it to me. I have kept it since then with the firm resolve to use it in service to art. I have a normal job that doesn’t pay a lot of money and it’s a serious challenge to make the payments on the island every month. Any who owns land in SL knows that the initial cost is nothing compared to the burden of supporting it month after month.
I’ve been lucky. Over the years I’ve had people to rent parcels to help pay the costs. I used to have half a dozen long-term residents. For various reasons the situation has evolved now to where I share half the island with one other artist (fiona . . . → Read More: You Can Rent Land at Cost: Doing my part for arts sustainability
I hate to think of the loss of an important SL site as a death in the family. Sometimes it feels like that. As with a beloved aunt or cousin who lives far away, perhaps we don’t visit as often as we should or would like to. But those people and places that hold strong memories for us become a painful loss when they are gone. And I feel guilty about not keeping better in touch.
We get busy. And more importantly in a place like SL, we crave novelty. There is so much new happening that it’s sometimes difficult to revisit a place we’ve been to before, even knowing they’ve had changes. The initial experience is often more muted upon repetition. It has been one of my strongest missions in life (both first and Second) to get people to slow down and actually take the time to experience things in depth, not just in . . . → Read More: Death and Transfiguration
after an original painting by Edward Burne-Jones (1833–1898) See full slide show See the diorama in Second Life
Image via Wikipedia
I am often attracted to works of figurative art in the peculiar sense that I want to experience being a part of the scene depicted. Many of my more complex compositions are recreations in 3D virtual space of scenes from pulp fiction book covers, advertising art, and as in this case, historical works of fine art. I find it amusingly ironic to recreate in three dimensions a scene that has only ever existed in two.
I’m not particularly attracted to this archetypal, iconic, but rather idiotic story of Perseus and Andromeda. As with many classical myths, the protagonists are driven in part by unrealistic passions in unlikely and unnecessarily complex situations created by gods (deus ex machina) with overinflated egos and questionable motives. And yet these stories are a fundamental part of our . . . → Read More: Perseus & Andromeda
Image via Wikipedia
An interesting thing I learned recently from Steven Hawking is that the sum of the total energy of the universe is zero. I knew this. I’m not a physicist, but I’m culturally literate. Einstein showed us that mass is energy. For every atom there is an anti-atom. For every erg there is an anti-erg. That doesn’t mean that for every me there’s an anti-me. Just that there is sufficient antimatter/anti-energy to equal the congealed energy state that I think of as “me”. So when you add up the total energy and anti-energy in the universe the sum is: zero. The sum is zero. Well, almost. There is some asymmetry or everything would just disappear. Anyway, the new thing I understood from all this is that the Big Bang happened and it was possible because nothing new was created. The laws of conservation of energy was not violated. The universe was . . . → Read More: Art is often doing the work nobody else knew needed to be done
I know it’s way late to be talking about the July round at UWA, but it’s taken me this long to pull it together. I hate doing post mortems on our shows, but because I’m on the judging panel, I can’t really promote these things until they’re already gone. But I feel it’s important to illustrate the need to be observant about art.
I’ve said many times before that it is a qualitatively different experience living with art than just visiting it. I spend a lot of time at UWA each month documenting and arranging things. As much time as I spend there, though, with a large show like we had in July (73 pieces by 53 artists), I know there are aspects to some of the entries I must have missed. As I photograph the work, I’m often surprised at some aspect of a piece that I had not noticed before. I hope this . . . → Read More: More stuff you probably missed