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About Free

FreeWee Ling

Contact:

  • On the Web: http://freeweeling.com/
  • Online Publications: https://issuu.com/freeweeling
  • Other grids: Same name in OS Hypergrid, Metropolis Grid (OS), OpenSim grid (OS), Digiworldz (OS), InWorldz, Sinewave Space.
  • Usually located (rl) in Eastern time zone, USA (SLT+3; GMT-5 (-4 summer)).

Bio:

  • Rezzed late in 2006.
  • Curator of the University of Western Australia (UWA) 3D Art programs.
  • Honorary Research Fellow, University of Western Australia since October 2010.
  • Member of the Caerleon Art Collective and Coppelia artists co-op.
  • For about 5 years I was the owner of the SL artists’ community of Artemisia, home of the Treehouse music venue, the Galerie de la Vie art gallery, Artemisia Bay undersea park, and numerous other attractions.

Graduate degree in musicology, with emphasis on the study of musical instruments (organology).  In rl I use technology in support of educational, arts, and cultural organizations. Ex officio consultant and estate manager at University of Kentucky in SL.

While I have no formal certification in art, I have always studied and observed art, architecture, history, and design, both in the classroom and in museums and libraries. I grew up in Chicago, with the Art Institute a virtual playground. My youth was spent building musical instruments; experimenting with audio technologies; making architectural models; letterpress, block, and screen printing processes; and experimental photography.

Artist’s Statement:

My purpose in life (any life) is to serve the muse. We exist to experience creation. Much of my professional life has involved helping people to see and experience creative life energy. My mission as both an artist and a curator is to discover and share and wonder.

I’m an idea manipulator.  A conceptual cubist. Most of my work is clearly derivative and I’ll readily explain my influences affecting it if I can.  I see something interesting and I want to know how it works, so I might deconstruct or reconstruct the idea or combine it with some tangential idea. I have always considered my work to be experimental in the sense that it tests ideas rather than makes statements. All art is fundamentally conceptual. Its success depends on the artist’s ability to communicate an idea.  Technique and medium are important only insofar as they serve to communicate the artist’s intent. Thus, having intuitive tools and mastering them empowers the artist to work beyond the tools.

Exhibitions/Installations/Publications/Awards:

  • Linden Endowment for the Arts – Artist in Residence Land Grant (January-June 2017). A full sim in Second Life to work on Angry Gods book project.
  • She Persisted. (Feb 2017). An installation for the global One Billion Rising event to combat violence against women.
  • UWA Art Challenge: IMMATERIAL (2016). Curator of open exhibition of 38 artists from 14 countries.
  • Flight Support (Feb 2016). An installation for the global One Billion Rising event to combat violence against women.
  • Endeavour Executive Fellowship (January-May 2015). Awarded by the Australia Department of Education to do research and professional development at University of Western Australia relating to my curatorial work in virtual arts.
  • Linden Endowment for the Arts – Artist in Residence Land Grant (January-December 2015). A full sim in Second Life to work on large projects and to serve as a support platform for my Endeavour Fellowship.
  • Virtlantis Exhibit (December 2014-March 2015). Invited to place art objects in the Virtlantis language learning sim. Installed a version of “A Time Away” and other smaller active pieces.
  • UWA 3D Art Challenge: Transcending Borders (November 2014). Curator of a major open exhibition of virtual art. 68 artists contributed work.
  • Coppelia III (October 2014). Group show of works by Coppelia Artists Cooperative. Showed “A Time Away,” a new interactive work where the visitor is taken on a trip to eight different scenes.
    A-Time-Away
  • Free Your Mind with FreeWee Ling’s Art (July 2014). Feature article in Best of Second Life (BOSL) magazine about my personal creative work (go to page 82).
    20140906_011
  • Philosopher’s Stone: Nietzsche (March-May 2014). Installations by Caerleon artists reflecting the work and ideas of important philosophers. The philosophers were assigned randomly to the participating artists from a list prepared by Georg Janick (real life Gary Zabel of U. Mass.).
  • Raglan Shire Artwalk (May 2014). Four small installations of previous work at the annual multi-sim art show.
  • Virtual Worlds Best Practices in Education 2014 (April 2014). The Freedom Project. Members of the exhibition committee gave presentation at the international virtual conference for educators. I led a tour of the show afterwards.
  • Coppelia Group Show II(March 2014). Second sim-wide show of the Coppelia artists cooperative. Presented various work, both recent and event-specific.
  • Free Expression (March 2014) Interview in Sim Street Journal #8 about the Freedom Project.
    The Freedom Project: Sim Street Journal
  • The Freedom Project (Sep 2013-Apr 2014). Curator. A special exhibition of work by artists with disabilities or chronic illness. Exhibition catalog to be published online and in print for distribution to participants.
  • St. Eulalia (Feb 2014). An installation for the global One Billion Rising event to combat violence against women.
  • Are there strangers among us? (Jan 2014). As part of the Linden Endowment for the Arts one-month Interim Project, a full-sim solo show with a gallery of recent work surrounded by an immersive interactive roadside environmental installation with a sci-fi theme (aliens, secret tunnels, black helicopters, spy drones, etc.).
  • Fueling the Fire (November 2013). Interview in Sim Street Journal about curating the UWA exhibitions.
    20140906_012
  • Reflections: UWA Centenary 3D Art Challenge (Feb-Aug 2013). Curator. A single round competition similar to the previous year, but tied to the theme REFLECTIONS. See my online exhibition catalog (UWA Studies in Virtual Arts (SiVA), Vol.2, No.1.)
  • ShadowLab (June-July 2013). Exhibiting artist at Coppelia sim. The first group show of work by a new artists’ cooperative.
  • UWA Centenary 3D Art Challenge (April-July 2012). Curator. A single round competition similar to the monthly challenges from the previous year, but with certain limitations and major prize incentives.
  • UWA 3D Artists’ Choice Challenges (January 2012-March 2013). Curator. A new series of exhibitions following themes. The first show was a unique exhibition of 25 artist self portraits. This was followed by monthly themes including “Perfume,” “Air,” “Water,” “Fire,” “Earth,” and “Triptych” (see exhibition catalogs).
  • ArtGyro (November 2011-March 2012). A full sim land grant provided by the Linden Endowment for the Arts. The site is intended to serve as a nexus for sharing arts information and supporting collaborative relationships with a focus on long-term sustainability for arts in virtual worlds.
  • “Art, Creativity, and Virtual Society” (October 2011). A paper on UWA’s activities in Second Life as a successful model for encouraging public engagement in collaborative work in virtual worlds. Published in the procedings of the 10th International Scientific and Practical Conference on the theme: “Partnership of Business and Education in Regional Innovation Development,” Moscow State University of Economics, Statistics, and Informatics in Tver.
  • Angy Gods: An Apocalyptic Vision (June 2011). Full sim installation at the University of Western Australia.
  • University of Kentucky Department of Art (summer 2011). “Curator’s Choice,” an exhibition of SL art from my personal collection.
  • UWA 3D Open Art Challenge (April 2011). Curated a special exhibition (“When Less is More”) of non-scripted entries from the March round.
  • UWA 3D Open Art Challenge (2010-2011). Curator for monthly UWA 3D Open Art Challenges, with 60-80 entries per month. Consulted with artists on their work. Recruited promising artists. Arranged and documented entries. Served on judging panel. Managed People’s Choice voting process. Promoted events.
  • UWA 3D Open Art Challenge (October 2010). Built a new gallery platform for the competitions covering two full sims.
  • Caerleon Museum of Identity (October 2010). Led a team of 18 artists in a major sim-wide collaborative exhibition on the theme of “Ambiguity of Identity.” After a year of planning the show opened with over 1500 unique visitors in its first week.
  • Galerie de la Vie (May 2008-January 2011). The community gallery on Artemisia presented many engaging exhibitions by some of the top artists in SL, including Gwen Carillon, Misprint Thursday, Monroe Snook, White Lebed, Hephaistos Semyorka, Glyph Graves, elros Touminen, and an Artemisian’s residents’ show, among others. The shows were curated by RobertStephen Smythe, Apollo Renault, and myself.
  • UWA 3D Art and Design Imagine Challenge (June 2010). Exhibited Vertical Spiral Kaleidoscope. First Prize.
  • Second Life 7th Birthday (SL7B) (June 2010). Resonance. Interactive sound installation featured on Designing Worlds TV broadcast (begins at 33:50 into the program).
  • UWA 3D Art and Design Imagine Challenge (May 2010). Exhibited Glowball Dropper, an object that plays with Newtonian physics.
  • Scien@Art Physics 2010 Competition (June 2010) headed by Talete Flanagan (Second Physics), Marjorie Fargis (SL Art), Mexi Lane (Experience Italy) and Jayjay Zifanwe (University of Western Australia). Exhibited a set of devices to demonstrate the uncertain physical behaviors of very small prims. Won the Nanotechnoloy Science category prize. Winners were later displayed by Ice Caverns Gallery at Alpine Executive Center.
  • UWA 3D Art and Design Imagine Challenge (April 2010). Exhibited Golden Angle Spiral 2, a large piece created with a mathematical algorithm.
  • Caerleon (SL) and Harbor Gallery, UMass Boston (April 2010). Participated in ‘Through the Virtual Looking Glass, a mixed-reality international exhibition with simultaneous events in several venues in SL as well as in rl galleries in Boston, France, Holland, Germany, Brazil, and Australia.
  • UWA 3D Art and Design Imagine Challenge (February 2010). Exhibited two pieces: Spaceman Rescuer (part of the pulp fiction Covers! series) and Odalisque 1: Lacking Verisimilitude (Honorable Mention award for Interaction)
  • UWA 3D Art and Design Imagine Challenge (January 2010). Exhibited the Mutoscope movie players. Second Place Award winner.
  • UWA 3D Art and Design Imagine Challenge (December 2009). Exhibited two pulp fiction dioramas in the Covers! series.
  • Interaction Collaborative. Caerleon Art Collective. (November 2009). Created and collaborated on several elements of this major installation, including the landing station, falling objects, a miniature alpine village, a tower of indecision, etc.
  • Burning Life(October 2009). FreeWee’s Lost Planet. Animated windmill, flexi desert ground cover, etc.
  • Imagine Create Texture Challenge at Erato of Caerleon (September 2009). Cosmic Techno Spacebot Angel. Honorable mention.
  • ARCANA(August 2009). Group show at Caerleon Art Collective. Rendering of “The Magician” tarot card.
  • Project(ion)s (August 2009). Group show by Caerleon Art Collective as part of “How We Play” at Neutral Ground gallery in Regina, Canada, presented by Soil Digital Media Suite. Showed work titled “Dancing Ghosts.”
  • Haiku Speed Build winner, July 30, 2009. Rotating banana tree.
  • Artemisia Residents’ Show (June 2009). Misc. works.
  • Second Life 6th Birthday (SL6B) (May 2009). Doing Strange Things in the Name of Art. Large solo exhibition with multiple displays, both general and site specific.
  • Masks!(March 2009). Group show at Erato of Caerleon. Emotive HUD-controlled mask.

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