Categories

A sample text widget

Etiam pulvinar consectetur dolor sed malesuada. Ut convallis euismod dolor nec pretium. Nunc ut tristique massa.

Nam sodales mi vitae dolor ullamcorper et vulputate enim accumsan. Morbi orci magna, tincidunt vitae molestie nec, molestie at mi. Nulla nulla lorem, suscipit in posuere in, interdum non magna.

Caerleon Museum Meets Its Maker

In what was probably the most spectacular demolition I’ve ever witnessed (and I’ve witnessed a good number of them), the Caerleon Museum of Identity went out with a bang. Or a rumble… Actually all I heard was a bunch of knocking sounds. Anyway it was impressive as hell.

After clearing most of the essential stuff and making copies for the inventory archives, I gave the group a 20 minute warning. After restarting my viewer to get Fraps to capture the action, I flew up to select all my objects in Edit. I then unlinked everything and set them as physical.There were over 1300 prims, from small mannequin fingers to the 100 meter diameter floors and dome parts.  Normally at this point one would set the objects as temporary to facilitate cleanup. But I wanted the process to take longer than one minute, so I figured the mess would be worth it.  It took me quite a while to clean it up, especially as I found 100 or so body parts that had scattered halfway across the adjacent sim.

There were also a few things that were not mine or for whatever reason did not turn physical. Even a tiny non-physical prim can stop a large physical object.  This prevented a few things from flying away as easily as they might have otherwise. But generally I think they just added to the chaos. Some things had to collapse before there was room for other things to move. Interestingly, the huge dome segments appear to have all left the sim. You can see at least one of them as it disappears. The final segment I think was held in place for a while by Lollito’s non-physical bees.

Maya, Banrion, Pixels, L1Aura, and a few others I didn’t know showed up for the show. L1Aura’s centaur avatar looked like it was crash landing in flames. The video keeps distant for some time in order to get the big picture. What I was not prepared for was the debris from the 44 mannequins that circled the upper columns. Each one was about 19 prims, I think. A significant percentage of the total. These relatively small and light body parts went flying as they were hit by the much larger objects. Fortunately they were just set to a granite-like stone texture, so it didn’t look quite so… abattoir… as it might have.  Though when I was cleaning up later I did find a couple of disembodied sneaker-clad feet from the large Vitruvian Noob that was suspended above the dome. Just mildly creepy. Fun with physics. Good times…

4 comments to Caerleon Museum Meets Its Maker

Leave a Reply

You can use these HTML tags

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

  

  

  

Categories

A sample text widget

Etiam pulvinar consectetur dolor sed malesuada. Ut convallis euismod dolor nec pretium. Nunc ut tristique massa.

Nam sodales mi vitae dolor ullamcorper et vulputate enim accumsan. Morbi orci magna, tincidunt vitae molestie nec, molestie at mi. Nulla nulla lorem, suscipit in posuere in, interdum non magna.